
Tulip Tasks Prioritization App
A thoughtful full-stack React web app designed to help overwhelmed people prioritize thier goals, projects, and tasks.

Industrial design background across consumer hardware and small-batch products, plus the web development skills to build the sites and apps around them. Most of what's here started as a version that didn't work right the first time.

A thoughtful full-stack React web app designed to help overwhelmed people prioritize thier goals, projects, and tasks.

This website you are on right now! Built with React, NextJS, Framer Motion and TailwindCSS

Responsive web app used to build and format a resume. Built with TypeScript, React, Vite, TailwindCSS, and Shadcn/ui

A 300+ page, fuzzy searchable, collection of historical Nissan automotive assembly information.

I'm Mike Charpin an industrial designer who ended up writing code too, mostly because I got tired of hardware costing money every time I wanted to test an idea.
I've designed things that had to survive fairly different tests: fitness equipment that needed to hold up to real athletes pulling on it, ID card printers that had to work for years of daily use, military helmet mounts that had actual ballistic requirements, and sci-fi dice vaults that just needed to feel satisfying to open. Along the way I've machined aluminum, snapped more taps than I'd like to admit, cast resin parts in a shared studio until the fumes became a problem, and soldered LEDs into a 3D printed enclosure to make dice glow.
Somewhere in there I also picked up web development, first to build sites for family businesses, then full apps. I like it for the same reason I like CNC and 3D printing: you get to test an idea, find out what's wrong with it, and fix it, without waiting on a supplier or a machine shop.
Most of what's on this site started as a rough version that didn't work right the first time. That's usually where the real design work happens.
Teaching studio and technical courses from intro through senior capstone, including a course I built from scratch on parametric CAD and rendering. I try to give students the version of that learning curve I wish I'd had.
Ran production on a 30-person manufacturing floor, which meant a lot less design and a lot more logistics than I expected; workflow redesign, waste reduction, and standardizing print production so the team wasn't reinventing the process every shift.
Built and shipped two full products on my own; a 300-page searchable resource site for vintage Datsun parts, and a task-prioritization app I'd wanted to build for three years. Learned full-stack development from scratch to make both happen.
Directed a team of model makers building large-scale exhibit infrastructure and custom display systems, including interactive mechatronic animations. Also set up woodshop safety protocols that hadn't existed before I got there.
Established clear guidelines for customer interactions and inventory management, boosting our sales team's confidence and our reputation as a trusted motorcycle safety gear retailer. I also enhanced order accuracy, synchronized our inventory systems, and managed the relocation of our inventory from Brooklyn to Bridgeport.
My own product line, sci-fi inspired dice storage, designed and fabricated in-house on a CNC, laser cutter, and 3D printer I ran myself. Took a product from a lunch-break sketch through aluminum machining, resin casting, and a lot of prototypes that didn't work before the ones that did.
Designed and fabricated the prototype systems used to demonstrate a resistance-training platform to early investors, including the aluminum and polymer handles that had to work well enough to convince people to fund the company. Learned CNC machining and CAM workflows largely on my own, cutting prototype turnaround from weeks to days.
Worked on award-winning enterprise hardware, including the ZC350 ID card printer, and redesigned scanner iconography that measurably cut customer-service issues; a rare case of a small design change having an obvious, countable effect.
Built engineering-change-order systems and worked on military helmet mounting systems that had to meet ballistic requirements; my first real exposure to designing for a hard, non-negotiable spec.
Physical Product Design, User Experience Research, Design Thinking, Model Making, Visual Communication
Self-taught, formalized with a certificate. Projects: Form Validation, Instant Search, Todo App API, GitHub API, Currency Conversion API, Food Tracker